gl2ps 1.4.2+dfsg1-ok1 source package in openKylin
Changelog
gl2ps (1.4.2+dfsg1-ok1) nile; urgency=high * Build for openKylin. -- openKylinBot <email address hidden> Tue, 07 May 2024 10:46:42 +0800
gl2ps (1.4.2+dfsg1-ok1) nile; urgency=high * Build for openKylin. -- openKylinBot <email address hidden> Tue, 07 May 2024 10:46:42 +0800
Series | Published | Component | Section | |
---|---|---|---|---|
Huanghe V3.0 | proposed | main | libs | |
Huanghe V3.0 | release | main | libs | |
Nile V2.0 | release | main | libs | |
Nile V2.0 | proposed | main | libs |
File | Size | SHA-256 Checksum |
---|---|---|
gl2ps_1.4.2+dfsg1.orig.tar.xz | 60.1 KiB | f5a390ea332e756f8d08d2058b54d3d48600dc9e31d28146b6b780270ea26f94 |
gl2ps_1.4.2+dfsg1-ok1.debian.tar.xz | 9.0 KiB | 396218bef42c0295cd39556218f80c7eef6f38b2a31973bd9bfed4fda50a4d6c |
gl2ps_1.4.2+dfsg1-ok1.dsc | 2.1 KiB | 521c69d4dbf17032a3b47c2bbce410756d6ec8385155214a870af49f618e7e53 |
GL2PS is a C library providing high quality vector output for any OpenGL
application. The main difference between GL2PS and other similar libraries
is the use of sorting algorithms capable of handling intersecting and
stretched polygons, as well as non manifold objects. GL2PS provides advanced
smooth shading and text rendering, culling of invisible primitives, mixed
vector/bitmap output, and much more...
.
GL2PS can currently create PostScript (PS), Encapsulated PostScript (EPS),
Portable Document Format (PDF) and Scalable Vector Graphics (SVG) files,
as well as LATEX files for the text fragments. GL2PS also provides limited,
experimental support for Portable LaTeX Graphics (PGF). Adding new vector
output formats should be relatively easy; you can also use the excellent
pstoedit program to transform the PostScript files generated by GL2PS into
many other vector formats such as xfig, cgm, wmf, etc.
.
This package contains the development files needed to compile software to
use the libgl2ps API.
GL2PS is a C library providing high quality vector output for any OpenGL
application. The main difference between GL2PS and other similar libraries
is the use of sorting algorithms capable of handling intersecting and
stretched polygons, as well as non manifold objects. GL2PS provides advanced
smooth shading and text rendering, culling of invisible primitives, mixed
vector/bitmap output, and much more...
.
GL2PS can currently create PostScript (PS), Encapsulated PostScript (EPS),
Portable Document Format (PDF) and Scalable Vector Graphics (SVG) files,
as well as LATEX files for the text fragments. GL2PS also provides limited,
experimental support for Portable LaTeX Graphics (PGF). Adding new vector
output formats should be relatively easy; you can also use the excellent
pstoedit program to transform the PostScript files generated by GL2PS into
many other vector formats such as xfig, cgm, wmf, etc.
.
The package contains documentation
GL2PS is a C library providing high quality vector output for any OpenGL
application. The main difference between GL2PS and other similar libraries
is the use of sorting algorithms capable of handling intersecting and
stretched polygons, as well as non manifold objects. GL2PS provides advanced
smooth shading and text rendering, culling of invisible primitives, mixed
vector/bitmap output, and much more...
.
GL2PS can currently create PostScript (PS), Encapsulated PostScript (EPS),
Portable Document Format (PDF) and Scalable Vector Graphics (SVG) files,
as well as LATEX files for the text fragments. GL2PS also provides limited,
experimental support for Portable LaTeX Graphics (PGF). Adding new vector
output formats should be relatively easy; you can also use the excellent
pstoedit program to transform the PostScript files generated by GL2PS into
many other vector formats such as xfig, cgm, wmf, etc.