glmark2 2023.01+dfsg-ok1 source package in openKylin

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glmark2 (2023.01+dfsg-ok1) nile; urgency=medium

  * Build for openKylin.

 -- openKylinBot <email address hidden>  Wed, 08 May 2024 10:17:56 +0800

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Uploaded by:
openKylinBot
Sponsored by:
Cibot
Uploaded to:
Nile V2.0
Original maintainer:
Openkylin Developers
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

Publishing See full publishing history

Series Pocket Published Component Section
Huanghe V3.0 proposed main misc
Huanghe V3.0 release main misc
Nile V2.0 release main misc
Nile V2.0 proposed main misc

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glmark2_2023.01+dfsg.orig.tar.xz 7.3 MiB 42348c91c96b8ae366fbf7334ebd33a2c0f7bf081a9b9a078cd9fa0218d97450
glmark2_2023.01+dfsg-ok1.debian.tar.xz 5.6 KiB d1373a830e4bb490c090093eb92e9f34fb5636838e16fdd58edbbe3e9996f2b3
glmark2_2023.01+dfsg-ok1.dsc 2.4 KiB a8082ee83ee50f1870fed06402ecb599213bf3866d065a44ff71074bf60346e3

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Binary packages built by this source

glmark2-data: OpenGL (ES) 2.0 benchmark suite -- data files

 glmark2 is a benchmark for OpenGL (ES) 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package provides data files.

glmark2-drm: OpenGL 2.0 benchmark suite

 glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package is intended only for the DRM stand-alone back-end. GL version.

glmark2-drm-dbgsym: debug symbols for glmark2-drm
glmark2-es2-drm: OpenGL 2.0 benchmark suite

 glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package is intended only for the DRM stand-alone back-end. GLESv2 version.

glmark2-es2-drm-dbgsym: debug symbols for glmark2-es2-drm
glmark2-es2-wayland: OpenGL 2.0 benchmark suite

 glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package intended only for the wayland platform. GLESv2 version.

glmark2-es2-wayland-dbgsym: debug symbols for glmark2-es2-wayland
glmark2-es2-x11: OpenGL 2.0 benchmark suite

 glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package is intended only for the X11 platform. GLESv2 version.

glmark2-es2-x11-dbgsym: debug symbols for glmark2-es2-x11
glmark2-wayland: OpenGL 2.0 benchmark suite

 glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package intended only for the wayland platform. GL version.

glmark2-wayland-dbgsym: debug symbols for glmark2-wayland
glmark2-x11: OpenGL 2.0 benchmark suite

 glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
 the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
 glmark2 offers a suite of scenes that can be used to measure many
 aspects of OpenGL (ES) 2.0 performance.
 The way in which each scene is rendered is configurable through a set
 of options.
 .
 This package is intended only for the X11 platform. GL version.

glmark2-x11-dbgsym: debug symbols for glmark2-x11