glmark2 2023.01+dfsg-ok1 source package in openKylin
Changelog
glmark2 (2023.01+dfsg-ok1) nile; urgency=medium * Build for openKylin. -- openKylinBot <email address hidden> Wed, 08 May 2024 10:17:56 +0800
glmark2 (2023.01+dfsg-ok1) nile; urgency=medium * Build for openKylin. -- openKylinBot <email address hidden> Wed, 08 May 2024 10:17:56 +0800
Series | Published | Component | Section | |
---|---|---|---|---|
Huanghe V3.0 | proposed | main | misc | |
Huanghe V3.0 | release | main | misc | |
Nile V2.0 | release | main | misc | |
Nile V2.0 | proposed | main | misc |
File | Size | SHA-256 Checksum |
---|---|---|
glmark2_2023.01+dfsg.orig.tar.xz | 7.3 MiB | 42348c91c96b8ae366fbf7334ebd33a2c0f7bf081a9b9a078cd9fa0218d97450 |
glmark2_2023.01+dfsg-ok1.debian.tar.xz | 5.6 KiB | d1373a830e4bb490c090093eb92e9f34fb5636838e16fdd58edbbe3e9996f2b3 |
glmark2_2023.01+dfsg-ok1.dsc | 2.4 KiB | a8082ee83ee50f1870fed06402ecb599213bf3866d065a44ff71074bf60346e3 |
glmark2 is a benchmark for OpenGL (ES) 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package provides data files.
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the DRM stand-alone back-end. GL version.
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the DRM stand-alone back-end. GLESv2 version.
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package intended only for the wayland platform. GLESv2 version.
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the X11 platform. GLESv2 version.
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package intended only for the wayland platform. GL version.
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the X11 platform. GL version.