kapman 4:22.08.3-ok1 source package in openKylin

Changelog

kapman (4:22.08.3-ok1) yangtze; urgency=medium

  * Build for openkylin.

 -- rtlhq <nobelxyz@163.com>  Tue, 13 Sep 2022 15:49:05 +0800

Upload details

Uploaded by:
rtlhq
Sponsored by:
Cibot
Uploaded to:
Yangtze V1.0
Original maintainer:
openKylin KDE SIG
Architectures:
any
Section:
games
Urgency:
Medium Urgency

Publishing See full publishing history

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
kapman_22.08.3.orig.tar.xz 2.4 MiB 379d0c108d9e2d1d2ea73909cae37bf464b2d9b93176586ec570d51e1b2381b8
kapman_22.08.3-ok1.debian.tar.xz 10.1 KiB d6a92d6f42660538f29ca45bbc592b7fc6abc3d4047f27372819d8d234fcbfec
kapman_22.08.3-ok1.dsc 2.1 KiB 5ea257909eabcfbdc63ab1cbfa5418ba38df60f2c8fcc9a02e22b3c9d932e31a

Available diffs

View changes file

Binary packages built by this source

kapman: Pac-Man clone

 Kapman is a clone of the well known game Pac-Man. You must go through the
 levels escaping ghosts in a maze. You lose a life when a ghost eats you, but
 you can eat the ghosts for a few seconds when eating an energizer. You win
 points when eating pills, energizers, and bonus, and you win one life for
 each 10,000 points. When you have eaten all the pills and energizers of a
 level, you go to the next level, and the player and ghost speeds increase.
 .
 This package is part of the KDE games module.

kapman-dbgsym: debug symbols for kapman