kapman 4:22.12.0-ok1.1 source package in openKylin

Changelog

kapman (4:22.12.0-ok1.1) yangtze; urgency=medium

  * fix to build.

 -- rtlhq <nobelxyz@163.com>  Mon, 14 Nov 2022 11:26:54 +0800

Upload details

Uploaded by:
rtlhq
Sponsored by:
Cibot
Uploaded to:
Yangtze V1.0
Original maintainer:
openKylin KDE SIG
Architectures:
any
Section:
games
Urgency:
Medium Urgency

Publishing See full publishing history

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
kapman_22.12.0.orig.tar.xz 2.4 MiB d4b2f80394ac0fd611a9d3ff0fe19508fbdc178eefdb0599c48b8edd73e0c1f2
kapman_22.12.0-ok1.1.debian.tar.xz 321.2 KiB 4bc17e92f0422f42d1d2d881d34c988944aa262949faeed042e9746828f122fd
kapman_22.12.0-ok1.1.dsc 2.1 KiB 52931e28f208ef1231ce90a9e807456dd1c6bbbb89b11c8dd7bd9d6879ebfb98

Available diffs

View changes file

Binary packages built by this source

kapman: Pac-Man clone

 Kapman is a clone of the well known game Pac-Man. You must go through the
 levels escaping ghosts in a maze. You lose a life when a ghost eats you, but
 you can eat the ghosts for a few seconds when eating an energizer. You win
 points when eating pills, energizers, and bonus, and you win one life for
 each 10,000 points. When you have eaten all the pills and energizers of a
 level, you go to the next level, and the player and ghost speeds increase.
 .
 This package is part of the KDE games module.

kapman-dbgsym: debug symbols for kapman