kapman 4:22.12.3-ok1 source package in openKylin

Changelog

kapman (4:22.12.3-ok1) yangtze; urgency=medium

  * New upstream release (22.12.3).

 -- rtlhq <nobelxyz@163.com>  Wed, 01 Mar 2023 11:58:12 +0800

Upload details

Uploaded by:
rtlhq
Sponsored by:
Cibot
Uploaded to:
Yangtze V1.0
Original maintainer:
openKylin KDE SIG
Architectures:
any
Section:
games
Urgency:
Medium Urgency

Publishing See full publishing history

Series Pocket Published Component Section
Yangtze V1.0 release main games
Yangtze V1.0 proposed main games

Downloads

File Size SHA-256 Checksum
kapman_22.12.3.orig.tar.xz 2.4 MiB 1fc325d85d7ac53aec703d4cadea9d009c53c6c1358b377805876fa127e2a329
kapman_22.12.3-ok1.debian.tar.xz 313.9 KiB a84c89729c2d7034cad95059b0939c906a77f99d01e06b4cc82ffdb177b35d5a
kapman_22.12.3-ok1.dsc 2.1 KiB a6940bced88716f8987046f0ff7b3887473b8c67cdff7933dc5f1429b7057a5a

Available diffs

View changes file

Binary packages built by this source

kapman: Pac-Man clone

 Kapman is a clone of the well known game Pac-Man. You must go through the
 levels escaping ghosts in a maze. You lose a life when a ghost eats you, but
 you can eat the ghosts for a few seconds when eating an energizer. You win
 points when eating pills, energizers, and bonus, and you win one life for
 each 10,000 points. When you have eaten all the pills and energizers of a
 level, you go to the next level, and the player and ghost speeds increase.
 .
 This package is part of the KDE games module.

kapman-dbgsym: debug symbols for kapman