libglvnd 1.3.1-ok1 source package in openKylin
Changelog
libglvnd (1.3.1-ok1) yangtze; urgency=medium * Build for openKylin. -- openKylinBot <email address hidden> Mon, 25 Apr 2022 22:03:04 +0800
libglvnd (1.3.1-ok1) yangtze; urgency=medium * Build for openKylin. -- openKylinBot <email address hidden> Mon, 25 Apr 2022 22:03:04 +0800
Series | Published | Component | Section |
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File | Size | SHA-256 Checksum |
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libglvnd_1.3.1.orig.tar.gz | 1007.6 KiB | 787434966cd138d1685595e1ec64655665045067fd541e0002a0ecbf6bc3962c |
libglvnd_1.3.1-ok1.debian.tar.xz | 19.6 KiB | 817fdec9ef7d89b1e8a533a4043d4beb3a6402b9c479cf71cfc87f94755f68d1 |
libglvnd_1.3.1-ok1.dsc | 2.5 KiB | 562011ebab22bae1b86c87083b2cdf5b30480bd707559a06337041506d70b488 |
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the EGL library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for EGL.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GL library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for old libGL for compatibility reasons.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLES libraries.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv1.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv2.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the header files for libglvnd split in a separate
package for Mesa.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the development files for libglvnd.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the GL dispatch library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLX library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLX.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the OpenGL library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for OpenGL.