libglvnd 1.7.0-ok1 source package in openKylin
Changelog
libglvnd (1.7.0-ok1) nile; urgency=high * Build for openKylin. -- Luoyaoming <email address hidden> Wed, 24 Apr 2024 14:47:30 +0800
libglvnd (1.7.0-ok1) nile; urgency=high * Build for openKylin. -- Luoyaoming <email address hidden> Wed, 24 Apr 2024 14:47:30 +0800
Series | Published | Component | Section | |
---|---|---|---|---|
Nile V2.0 | release | main | libs | |
Nile V2.0 | proposed | main | libs |
File | Size | SHA-256 Checksum |
---|---|---|
libglvnd_1.7.0.orig.tar.gz | 820.1 KiB | 073e7292788d4d3eeb45ea6c7bdcce9bfdb3b3eef8d7dbd47f2f30dce046ef98 |
libglvnd_1.7.0-ok1.debian.tar.xz | 19.8 KiB | 57f9ed936fd3e6558ef368f35db58a0e75650272d965ee69943f3a850c8c56c2 |
libglvnd_1.7.0-ok1.dsc | 2.5 KiB | 9eeaa8e09cb972c4159ff92d4e1ae9e2c00c55fedc72914942e0e3deba613e3f |
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the EGL library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for EGL.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GL library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for old libGL for compatibility reasons.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLES libraries.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv1.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv2.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the header files for libglvnd split in a separate
package for Mesa.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the development files for libglvnd.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the GL dispatch library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLX library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLX.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the OpenGL library.
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for OpenGL.