openal-soft 1:1.23.1-ok1 source package in openKylin

Changelog

openal-soft (1:1.23.1-ok1) nile; urgency=high

  * Build for openKylin.

 -- Luoyaoming <email address hidden>  Wed, 24 Apr 2024 16:18:26 +0800

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Uploaded by:
luoyaoming
Sponsored by:
Cibot
Uploaded to:
Nile V2.0
Original maintainer:
Openkylin Developers
Architectures:
any all
Section:
libs
Urgency:
Very Urgent

Publishing See full publishing history

Series Pocket Published Component Section
Nile V2.0 release main libs
Nile V2.0 proposed main libs

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File Size SHA-256 Checksum
openal-soft_1.23.1.orig.tar.gz 820.5 KiB dfddf3a1f61059853c625b7bb03de8433b455f2f79f89548cbcbd5edca3d4a4a
openal-soft_1.23.1-ok1.debian.tar.xz 7.0 KiB 1a8d82b407d40dad660d9a15fdeb81c3d64fecdf19c6a29bea8c5f4f4492d807
openal-soft_1.23.1-ok1.dsc 2.2 KiB f4c27a53d58367584be53e91c3f920d70acacf855956a877a706790fe86ba11f

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Binary packages built by this source

libopenal-data: Software implementation of the OpenAL audio API (data files)

 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.
 .
 This package installs data files used by the OpenAL Soft shared library.

libopenal-dev: Software implementation of the OpenAL audio API (development files)

 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.
 .
 This package contains the files necessary for development with OpenAL .

libopenal1: Software implementation of the OpenAL audio API (shared library)

 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.
 .
 This library is meant as a compatible update/replacement to the OpenAL Sample
 Implementation (the SI). The SI has been unmaintained for quite a while, and
 would require a lot of work to clean up. This is a fork the old Windows version
 to attempt an accelerated ALSA version of an OpenAL implementation.
 .
 OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as
 opposed to the SI's 4-channel max (though it did have some provisions for 6
 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft
 does not support the Vorbis and MP3 extensions, however those were considered
 deprecated even in the SI. It does, though, support some of the newer
 extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and
 floating-point formats, as well as ALC_EXT_EFX for environmental audio effects,
 and others.
 .
 This package installs the OpenAL Soft shared library.

libopenal1-dbgsym: debug symbols for libopenal1
openal-tools: Utilities for the OpenAL audio API

 These utilities are useful in diagnosing OpenAL related issues and for
 displaying helpful informationa about what is supported on your system
 with OpenAL.
 .
 This package installs additional OpenAL Soft related binaries.

openal-tools-dbgsym: debug symbols for openal-tools