shine 3.1.1-ok1 source package in openKylin
Changelog
shine (3.1.1-ok1) yangtze; urgency=medium * Build for openKylin. -- openKylinBot <email address hidden> Mon, 25 Apr 2022 22:03:04 +0800
shine (3.1.1-ok1) yangtze; urgency=medium * Build for openKylin. -- openKylinBot <email address hidden> Mon, 25 Apr 2022 22:03:04 +0800
Series | Published | Component | Section | |
---|---|---|---|---|
Nile V2.0 | release | main | libs | |
Yangtze V1.0 | release | main | libs |
File | Size | SHA-256 Checksum |
---|---|---|
shine_3.1.1.orig.tar.gz | 918.4 KiB | 565b87867d6f8e6616a236445d194e36f4daa9b4e7af823fcf5010af7610c49e |
shine_3.1.1-ok1.debian.tar.xz | 2.7 KiB | 285931c4fd531f1c98037f889d426b5198109a9020cff4498e4ee6115bac62c4 |
shine_3.1.1-ok1.dsc | 1.8 KiB | 3c30963e7e5a05f892dd6400a311eda38a7eac9ac5014208900a97813bcd967c |
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains the files needed to compile and statically link
against Shine.
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains the files needed to run a program compiled using
Shine.
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains a frontend binary capable of encoding WAVE files
using Shine.