shine 3.1.1-ok1 source package in openKylin

Changelog

shine (3.1.1-ok1) yangtze; urgency=medium

  * Build for openKylin.

 -- openKylinBot <email address hidden>  Mon, 25 Apr 2022 22:03:04 +0800

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Uploaded by:
openKylinBot
Sponsored by:
Cibot
Uploaded to:
Yangtze V1.0
Original maintainer:
Debian Multimedia Maintainers
Architectures:
any
Section:
libs
Urgency:
Medium Urgency

Publishing See full publishing history

Series Pocket Published Component Section
Nile V2.0 release main libs
Yangtze V1.0 release main libs

Downloads

File Size SHA-256 Checksum
shine_3.1.1.orig.tar.gz 918.4 KiB 565b87867d6f8e6616a236445d194e36f4daa9b4e7af823fcf5010af7610c49e
shine_3.1.1-ok1.debian.tar.xz 2.7 KiB 285931c4fd531f1c98037f889d426b5198109a9020cff4498e4ee6115bac62c4
shine_3.1.1-ok1.dsc 1.8 KiB 3c30963e7e5a05f892dd6400a311eda38a7eac9ac5014208900a97813bcd967c

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Binary packages built by this source

libshine-dev: Fixed-point MP3 encoding library - development files

 Shine can be used to encode audio data on architectures with no floating
 point processing unit (FPU) at a much better rate than encoding
 libraries implemented using floating-point arithmetic.
 .
 This package contains the files needed to compile and statically link
 against Shine.

libshine3: Fixed-point MP3 encoding library - runtime files

 Shine can be used to encode audio data on architectures with no floating
 point processing unit (FPU) at a much better rate than encoding
 libraries implemented using floating-point arithmetic.
 .
 This package contains the files needed to run a program compiled using
 Shine.

libshine3-dbgsym: debug symbols for libshine3
shineenc: Fixed-point MP3 encoding library - frontend binary

 Shine can be used to encode audio data on architectures with no floating
 point processing unit (FPU) at a much better rate than encoding
 libraries implemented using floating-point arithmetic.
 .
 This package contains a frontend binary capable of encoding WAVE files
 using Shine.

shineenc-dbgsym: debug symbols for shineenc