Binary package “bdf2psf” in openkylin nile

font converter to generate console fonts from BDF source fonts

 This package provides a command-line converter that can be used in
 scripts to build console fonts from BDF sources automatically. The
 converter comes with a collection of font encodings that cover many
 of the world's languages. The output font can use a different
 character encoding from the input. When the source font does not
 define a glyph for a particular symbol in the encoding table, that
 glyph position in the console font is not wasted but used for another
 symbol.
 .
 When deciding about the position in the font for a particular glyph,
 the converter takes into account that in text video modes the video
 adapter copies the eighth column of the glyph matrix of symbols
 positioned in the pseudographic area to the ninth column. In order to
 create fonts for text video modes, the width of the glyph matrix of
 the source BDF font should be seven, eight, or nine pixels; otherwise the
 converter creates fonts suitable for framebuffer only.