Binary package “libepoxy-dev” in openkylin nile
OpenGL function pointer management library- development
It hides the complexity of dlopen(), dlsym(), glXGetProcAddre
eglGetProcAddr
knowledge needed on their part. They get to read GL specs and write
code using undecorated function names like glCompileShader().
.
This package contains the development headers for the library found in
libepoxy0. Non-developers likely have little use for this package.
Source package
Published versions
- libepoxy-dev 1.5.10-ok1 in amd64 (Proposed)
- libepoxy-dev 1.5.10-ok1 in amd64 (Release)
- libepoxy-dev 1.5.10-ok2 in amd64 (Proposed)
- libepoxy-dev 1.5.10-ok2 in amd64 (Release)
- libepoxy-dev 1.5.10-ok1 in arm64 (Proposed)
- libepoxy-dev 1.5.10-ok1 in arm64 (Release)
- libepoxy-dev 1.5.10-ok2 in arm64 (Proposed)
- libepoxy-dev 1.5.10-ok2 in arm64 (Release)
- libepoxy-dev 1.5.10-ok1 in i386 (Proposed)
- libepoxy-dev 1.5.10-ok1 in i386 (Release)
- libepoxy-dev 1.5.10-ok2 in loong64 (Proposed)
- libepoxy-dev 1.5.10-ok2 in loong64 (Release)
- libepoxy-dev 1.5.4-ok1 in riscv64 (Release)
- libepoxy-dev 1.5.10-ok2 in riscv64 (Proposed)
- libepoxy-dev 1.5.10-ok2 in riscv64 (Release)