Binary package “libgme-dev” in openkylin nile
Playback library for video game music files - development files
game-music-emu is a collection of video game music file emulators that
support the following formats and systems:
* AY ZX Spectrum/Amstrad CPC
* GBS Nintendo Game Boy
* GYM Sega Genesis/Mega Drive
* HES NEC TurboGrafx-16/PC Engine
* KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
* NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
* SAP Atari systems using POKEY sound chip
* SPC Super Nintendo/Super Famicom
* VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro
.
This package contains the header files, static libraries
and symbolic links that developers using libgme will need.
Source package
Published versions
- libgme-dev 0.6.3-ok1 in amd64 (Proposed)
- libgme-dev 0.6.3-ok1 in amd64 (Release)
- libgme-dev 0.6.3-ok1 in arm64 (Proposed)
- libgme-dev 0.6.3-ok1 in arm64 (Release)
- libgme-dev 0.6.3-ok1 in i386 (Proposed)
- libgme-dev 0.6.3-ok1 in i386 (Release)
- libgme-dev 0.6.3-ok1 in loong64 (Proposed)
- libgme-dev 0.6.3-ok1 in loong64 (Release)
- libgme-dev 0.6.3-ok1 in riscv64 (Proposed)
- libgme-dev 0.6.3-ok1 in riscv64 (Release)