Binary package “libvirglrenderer-dev” in openkylin nile
virtual GPU for KVM virtualization - headers
Library used by qemu to implement 3D GPU support for the virtio GPU.
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Virgil is a research project to investigate the possibility of creating
a virtual 3D GPU for use inside qemu virtual machines, that allows the
guest operating system to use the capabilities of the host GPU
to accelerate 3D rendering. The plan is to have a guest GPU that is fully
independent of the host GPU.
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This package contains the development files and headers.
Source package
Published versions
- libvirglrenderer-dev 0.10.3-ok3 in amd64 (Release)
- libvirglrenderer-dev 0.10.3-ok3 in amd64 (Proposed)
- libvirglrenderer-dev 1.0.0-ok1 in amd64 (Proposed)
- libvirglrenderer-dev 1.0.0-ok1 in amd64 (Release)
- libvirglrenderer-dev 0.10.3-ok3 in arm64 (Release)
- libvirglrenderer-dev 0.10.3-ok3 in arm64 (Proposed)
- libvirglrenderer-dev 1.0.0-ok1 in arm64 (Proposed)
- libvirglrenderer-dev 1.0.0-ok1 in arm64 (Release)
- libvirglrenderer-dev 0.10.3-ok3 in i386 (Release)
- libvirglrenderer-dev 0.10.3-ok3 in riscv64 (Release)
- libvirglrenderer-dev 0.10.3-ok3 in riscv64 (Proposed)
- libvirglrenderer-dev 1.0.0-ok1 in riscv64 (Proposed)
- libvirglrenderer-dev 1.0.0-ok1 in riscv64 (Release)