libvirglrenderer-dev binary package in openKylin Nile V2.0 arm64
Library used by qemu to implement 3D GPU support for the virtio GPU.
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Virgil is a research project to investigate the possibility of creating
a virtual 3D GPU for use inside qemu virtual machines, that allows the
guest operating system to use the capabilities of the host GPU
to accelerate 3D rendering. The plan is to have a guest GPU that is fully
independent of the host GPU.
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This package contains the development files and headers.
Publishing history
Date | Status | Target | Component | Section | Priority | Phased updates | Version | ||
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2024-06-06 10:25:29 UTC | Published | openKylin Nile V2.0 arm64 | release | main | libdevel | Optional | 1.0.0-ok1 | ||
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2024-05-17 06:15:24 UTC | Published | openKylin Nile V2.0 arm64 | proposed | main | libdevel | Optional | 1.0.0-ok1 | ||
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2024-05-17 06:15:25 UTC | Superseded | openKylin Nile V2.0 arm64 | proposed | main | libdevel | Optional | 0.10.3-ok3 | ||
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2024-06-06 10:29:11 UTC | Superseded | openKylin Nile V2.0 arm64 | release | main | libdevel | Optional | 0.10.3-ok3 | ||
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